OpenGL 3.0
Create Digital Motion » OpenGL 3.0 is (Nearly) Here; Why Use DirectX?: "3D goodness means getting cozy with your local graphics API — and getting ready to nerd out in a big way. OpenGL continues to progress with a major overhaul. It’s a way off, but you’ve still got lots of eye candy with OpenGL 2.1. So … if you’re not Electronic Arts or Bungie, is there really any reason to use DirectX?"
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